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» Need a tree and rock modeller to help with Mesogea
The Team Assembled. I_icon_minitimeMon Mar 05, 2012 8:08 pm by valisarius

» Hello guys problems on the home frount!
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» Need someone to turn custom weapon model .obj and .tga files into skyrim-ready nifs.
The Team Assembled. I_icon_minitimeSat Jan 28, 2012 2:20 am by DiGiTAL ZOMBiE

» The Races of Skyrim
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» Happy New Year! :D
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» DiGiTAL ZOMBiES's W.i.P - 3d Artist
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» Shadow mere horse texture
The Team Assembled. I_icon_minitimeThu Jan 19, 2012 12:12 pm by DiGiTAL ZOMBiE

» Smithing skill +10 (warning, lots of photos)
The Team Assembled. I_icon_minitimeThu Jan 19, 2012 3:20 am by runestyr

» Karl Pilkington in Skyrim
The Team Assembled. I_icon_minitimeWed Jan 18, 2012 10:41 pm by Ultiman


The Team Assembled.

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Post  Caille Fri Dec 02, 2011 8:59 pm

This post seems moderately superfluous at this moment. Because though I have offers of help I as of yet do not have solid contact info for anyone enough to label them team.

As I receive contact information for each person, or if you truly wish to be a part of "Soul of the Garou Nation" then please post here in the following format.


Forum Name:
Name you prefer to be called:
Modding Skillset:
Experience Modding Bethesda CK Using Games:
Desires part of the mod to work on:



Some tools you may want to consider

Adobe Creative Suite 3+
.DDS Plugin for Photoshop
3ds Max 2011+
.nif tools for 3ds MAX 2011+ (they have one that works with Skyrim already)
TESsnip (Until the new one is out)
SKSE Development Build
SDK When released in January



Looking forward to seeing who all joins up.


Alexis
*smiles*

Caille
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Posts : 12
Points : 22
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Join date : 2011-11-30

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Post  Caille Fri Dec 02, 2011 9:00 pm

Forum Name: Caille
Name you prefer to be called: Alexis
Modding Skillset: Writing Story, Plot and Dialogue Scripting, Textures, Models, Scripting (Programming), Voice Talent
Experience Modding Bethesda CK Using Games: Since Oblivion, never played a vanilla playthrough of any of their games, I like modding too much.
Desires part(s) of the mod to work on: Mod Team Head, will work on whatever I have to in order to make my mod a reality.

Forum Name: Ultiman
Name you prefer to be called: Ulti
Modding Skillset: Textures, Voice Talent, Cell design,
Experience Modding Bethesda CK Using Games: Since Oblivion, I have never released any mods and simply done it for my personal enjoyment (weird i know)
Desires part(s) of the mod to work on: coordination of community contributions, cell design, and simple textures,





Alexis
*smiles*


Last edited by Caille on Sat Dec 03, 2011 8:15 am; edited 2 times in total

Caille
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Posts : 12
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Join date : 2011-11-30

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Post  Ultiman Sat Dec 03, 2011 5:29 am

Forum Name: Ultiman
Name you prefer to be called: Ulti
Modding Skillset: Textures, Voice Talent, Cell design,
Experience Modding Bethesda CK Using Games: Since Oblivion, I have never released any mods and simply done it for my personal enjoyment (weird i know)
Desires part(s) of the mod to work on: coordination of community contributions, cell design, and simple textures,
Ultiman
Ultiman
The Watcher
The Watcher

Posts : 60
Points : 98
Reputation : 4
Join date : 2011-11-26

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Post  Manbreakfast Mon Dec 05, 2011 9:48 am

Forum Name: Manbreakfast
Name you prefer to be called: Carl
Modding Skillset: Writing, Voice acting
Experience Modding Bethesda CK Using Games: little to none
Desires part of the mod to work on: The writing process/brainstorming, Voice acting, jack of all trades style assistance (I will help out whoever needs it)
Manbreakfast
Manbreakfast
Member
Member

Posts : 7
Points : 9
Reputation : 0
Join date : 2011-11-28
Age : 30
Location : USA, Yucaipa, CA

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